TFT Random Squad

Army in Urban

Apprentice
Hobgoblin Wizard, age 20
ST 7, DX 10, IQ 9, MA 10
Talents: Literacy
Spells: Aid, Clumsiness, Confusion, Detect Magic, Drop Weapon, Fire, Reveal Magic, Staff, Summon Wolf
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 8, DX 11, IQ 12, MA 10
Talents include: Fisherman
Spells: Control Animal, Delete Writing, Drop Weapon, Eyes-Behind, Meal, Reveal Magic, Shock Shield, Staff, Summon Myrmidon, Ward
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 8, DX 13, IQ 11, MA 10
Talents: Tailor
Spells include: Create Wall, Drop Weapon, Far Vision, Magic Fist, Sleep, Staff to Snake, Summon Wolf, Trip, Turn Missiles, Ward
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 7, DX 13, IQ 11, MA 10
Talents: Farmer
Spells: Clumsiness, Dazzle, Far Vision, Illusion, Image, Magic Fist, Reveal Magic, Rope, Slow Movement, Staff, Stalwart
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 7, DX 12, IQ 11, MA 10
Talents: Dancer
Spells include: Acid Touch, Avert, Dark Vision, Dispel Missiles, Great Voice, Shadow, Silent Movement, Slow Movement, Staff to Snake, Summon Bear
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 8, DX 11 (10), IQ 11, MA 10
Talents: Draper
Spells: Aid, Confusion, Dark Vision, Detect Life, Magic Fist, Reveal Magic, Speed Movement, Staff, Stalwart, Trip, Whisper
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)
Armor: Cloth Armor (1)

Army Recruit
Goblin Wizard, age 20
ST 7, DX 13, IQ 11, MA 10
Talents include: Scribe
Spells: Avert, Control Animal, Dazzle, Delete Writing, Detect Life, Dispel Missiles, Shock Shield, Staff, Summon Scout, Summon Wolf
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 6, DX 11, IQ 11, MA 10
Talents: Beekeeper, Butcher
Spells: Acid Touch, Drop Weapon, Meal, Reverse Missiles, Rope, Shock Shield, Speed Movement, Staff, Summon Bear
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 8, DX 11, IQ 10, MA 10
Talents: Gardener
Spells: Avert, Darkness, Detect Life, Drop Weapon, Reveal Magic, Shock Shield, Staff, Summon Myrmidon, Trip, Ward
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 6, DX 11, IQ 12, MA 10
Talents: Tailor
Spells include: 3-Hex Fire, 3-Hex Shadow, Avert, Break Weapon, Clearheadedness, Control Animal, Fireball, Image, Mage Sight, Staff, Turn Missiles, Ward
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)

Army Recruit
Goblin Wizard, age 20
ST 8, DX 13 (12), IQ 11, MA 10, Mana 10
Talents: Beekeeper, Tailor
Spells include: Dark Vision, Fire, Staff II, Stalwart
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)
Armor: Water Armor (3)

Army Recruit
Hobgoblin Wizard, age 20
ST 7, DX 10, IQ 10, MA 10
Talents: Beekeeper, Tanner
Spells: Blur, Confusion, Fire, Magic Fist, Shock Shield, Staff, Stalwart, Summon Scout
Languages: Goblin
Weapons: Staff (1d/1d)
Attacks and Damage: Punch (1d-4)


Sizes are Tiny(up to 5 lb), Compact(up to 30 lb), Small(up to 90 lb), Medium (150 lb), Large 1-hex, and various hex counts.

The Fantasy Trip(t.m.) is a trademark of Steve Jackson Games, and their rules and art are copyrighted by Steve Jackson Games. All rights are reserved by Steve Jackson Games.
This game aid is the original creation of Henry J. Cobb and is released for free distribution, and not for resale, under the permissions granted in the Steve Jackson Games Online Policy.